
Supremely good idea
During Supreme Court
nominations, many Americans fuss and squabble about the background, ideology,
and political persuasions of the nominee in question. But ask any American to
name just one Supreme Court Justice, there is a 50/50 chance that they won't be
able to it. "The public knows least about the
third branch of government," said former Supreme
Court Justice Sandra Day O'Connor. OurCourts.org, the brainchild of the first
female Supreme Court Justice, is looking to change that dismal situation.
The website is dedicated
to teaching Americans the basics of how and what the Judiciary does every
single day. And there is every reason to believe it will achieve this goal. The
site is easily navigable and includes numerous interesting and accessible
educational tools for both teachers and students. The teacher's section is
thorough and includes a variety of unique and pedagogically progressive lesson
plans and activities geared towards teaching students about the Constitution
and the three branches of government.
Perhaps the most
interesting part of the website is the Games section which includes two
interactive educational computer games meant to teach students about law and
the Judiciary. "Do I Have a Right," is a game based on the Bill of
Rights. The student plays as a partner in a law firm dealing with a slew of
Constitutional cases involving the Bill of Rights. The players interact with
clients, hire new lawyers, and make various other in-game legal and
administrative decisions, all the while learning about the depth and breadth of
the Bill of Rights.
The site’s real treat is the
"Supreme Decision" game, which puts students in the role of a clerk
to a Supreme Court Justice. As it happens, the player's Justice is the
"swing vote" on a culturally and legally interesting First Amendment
issue before the fictional High Court. Without giving away the plot of the
game, it suffices to say that the player is given the opportunity to see and
interact in a simplified, yet surprisingly accurate, simulation of what the
Supreme Court does and how the Justices and the Court come to their decisions.
The games contain simple
animation, quirky music, and educational storylines. Obviously children won't
drop their Halo or World of Warcraft habit in order to play the Our Courts
games; however, students will surely appreciate replacing a blackboard Civics
lecture with these simulated worlds of legal choices and judicial interaction.
Although the website and
games were created for educating young children, the adult population of
America could benefit just as much from perusing this site. The games are
refreshingly non-partisan and prove the lie to the theory that Supreme Court
decisions are simply "politics as usual." The lessons on individual
rights are not overly complex, but they perfectly highlight the subtlety and
genius contained in the Constitution and Court decisions. Any adult who has
ever said, "It's my right," can benefit from a 10 to 20 minute visit
to the Our Courts website.
Justice O'Connor changed
the course of history when she became the first woman ever appointed to the
Supreme Court. She served honorably on the Court for over 20 years, and in that
time was the crucial vote on dozens of paradigm changing decisions. Now Justice
O'Connor is hoping that through the Our Courts website, she can once again make
a positive contribution to the future of the United States. It goes without
saying that everyone hopes she succeeds.